![[MZ] Weather Control](https://img.itch.zone/aW1nLzIyNjk3MzMwLnBuZw==/original/GjqlqJ.png)
[MZ] Weather Control
A downloadable game
PICO Weather Control is a plugin designed for developers who want to take the environmental atmosphere of their games to the next level. It lets you configure custom weather types and control when and how they are triggered in your maps—without relying on complex event setups.
Unlike the default weather system in RPG Maker MZ, this plugin gives you full control over intensity, sound effects, screen tinting, and map-specific behavior. Everything is handled via plugin parameters and simple commands.
How it works
The plugin is built around two main structures:
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Climates: a list of fully customizable weather presets, where you define:
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Type (rain, storm, or snow)
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Intensity (weather strength level)
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Visual lightning (screen flashes)
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Thunder sound (SE), with volume, base interval, and random variation
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Ambient BGS and its volume
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Screen tone settings (RGB and gray)
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Map Rules: per-map logic to automate or restrict weather:
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Auto-start specific weather when entering a map
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Disable all weather in certain areas
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Resume the previously memorized weather after transitions
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You can activate and manage weather at runtime using the following plugin commands:
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StartClimate
: starts a configured weather with fade-in, duration, and fade-out -
StopClimate
: immediately stops weather and returns to clear -
SwitchClimate
: smoothly transitions to another weather type -
MemorizeClimate
/ResumeClimate
: store and restore the current weather across maps
Why use this plugin?
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No need for parallel event logic: control weather globally without duplicating events per map
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Integrated ambient audio: supports thunder SE and looping BGS for richer immersion
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Story-driven atmosphere: give each region or scene a unique feel with specific weather
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Smooth transitions: all weather effects support fade control for seamless experience
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Optimized performance: all effects use native engine functions for maximum efficiency
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Smart memory: resumes the correct weather after map changes, if needed
When to use this plugin?
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If your game has different climates by region
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If weather needs to reflect the emotional tone of the story
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If you want weather to change dynamically during events
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If you're aiming for stronger visual and audio immersion
Compatibility
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Designed for RPG Maker MZ only
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Compatible with most map and audio-related plugins
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Built using safe aliases and native commands
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Lightweight and efficient; no destructive overwrites
Download
Click download now to get access to the following files:
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